Exclusive: How The Falconeer for Xbox Series X/S and PC blends gameplay from Star Fox and Sea of Thieves
When The Falconeer was first revealed at XO19 I was immediately intrigued by the concept and captivated by its art direction. Stylized cell-shading introduced u.s.a. to a fascinating earth where humans use giant birds equally fighter planes. The moody trailer gave usa some quick glimpses of various locations and even creatures we'd encounter on our journeying in this wild, new land.
Wired Productions certainly got a lot of people'due south attention later this reveal and since then many flight fans have been eager to run across more of the game in action, especially now that nosotros know it's launching alongside the Xbox Series X and Xbox Serial S, as well equally PC. I've spent several hours playing Chapters 1 and 2 of a beta build for The Falconeer and from what I've seen and so far, this unique flight game is equal parts intense dogfights and atmospheric exploration.
A balanced gameplay loop
Nearly games that feature flight gainsay, tend to focus on flight combat. If you've played games similar Star Pull a fast one on or Cherry-red Skies yous know essentially what to await from each mission. Go in, blast some enemies, and maybe fight a boss. I initially went in to The Falconeer expecting a similar experience and the fast-paced tutorial only served in cementing those expectations for me. However, when the game fully opened up in Chapter 1 I realized this adventure would be far more open and fluid than the traditional mission-based structure of something like Star Fox. It's certainly not an open-globe game in a mod sense, but each of the zones feels fairly sizeable and expansive.
In between the defined combat or quest areas are beautiful landmarks and locations to explore. There's this really intriguing balance of up and downtime that about activity games only don't offer. Information technology strongly reminded me of Sea of Thieves in this way. The sections with enemy encounters were frantic and intense, while the segments leading up to them were gorgeous and relaxing. It's very rare that a game can successfully deliver excitement and serenity in the same packet.
A multifariousness of mission types
Another major pattern detail that impressed me during my fourth dimension with The Falconeer was the sheer telescopic of mission diversity. Fifty-fifty early, I was introduced to a broad range of singled-out objectives. While some of them were more straight-forrard similar taking down a coiffure of pirate raiders with my wingman, others involved goals like retrieving precious cargo from wreckage and safely delivering it or escorting an ally ship through hostile territory. This mission diverseness kept the pacing of the experience interesting and balanced.
In a slower, more than atmospheric game there's ever the worry that the gameplay loop may ultimately become monotonous or repetitive, but with The Falconeer, I really enjoyed the mode I was gradually introduced to new mission types and game mechanics. Then, while not every moment was necessarily action-packed, I was consistently interested to run across where my missions would take me and what I might encounter on my travels. In that location seems to be a lot more here than just aerial gainsay.
The power of flight
While a majority of modernistic flying-focused games characteristic machines like futuristic space crafts or traditional planes, The Falconeer taps in to a more primitive form of transportation in some really interesting ways. Birds, particularly falcons, are strong, graceful creatures, but when compared to a F18 or others warplanes, they're significantly slower. The mobility in this game is tied heavily to gravity and mother nature. Dramatic aerial dives are your easiest trick for gaining speed and momentum as you brand your manner across these sprawling ocean landscapes. There are also small air swirls that form simply to a higher place the waves that assist in launching you airborne, in addition to powerful wind tunnels that volition give you maximum speed.
Being aware of these useful aids is crucial to maintaining speed and mobility on your bird. These unique gameplay mechanics really helped create an engaging and immersive experience. At that place's definitely an initial learning curve to understanding these forces of nature, merely once these elements click movement becomes and so much more satisfying than only flying another aircraft.
A curious, colorful world
To avoid spoilers, we won't be touching on key story-related details in this preview, but I did want to spend some fourth dimension talking about how genuinely captivating this globe is. Not to keep recycling game comparisons, simply many of my favorite aspects of the surroundings design from Sea of Thieves tin be constitute in The Falconeer. The nautical comparisons are a bit more obvious, but even the way this game handles landmarks can be compared to Rare's swash-buckling sandbox game.
Dynamic weather and 24-hour interval/night cycles make this earth feel vibrant and live. Boosted ambient details similar whales bursting from the waves, groups of fishing splashing and bouncing from the h2o, and even strange creatures flying through the sky, add a lovely sense of character to The Falconeer. I'm excited for players to feel the curious and cryptic story for themselves, but for now, I tin confidently say I tin't wait to uncover the mysteries of the deep and the origins of the falconeers.
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Source: https://www.windowscentral.com/falconeer-exclusive-gameplay-preview-xbox-series-xs-launch-title
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